![]() ![]() Sometimes I'd get into a room, but then the other player would quit out. Unfortunately, because each room is for only two people, they were nearly always full when I clicked on them. To my surprise there were a good number of prospective partners. It has a lobby system, with a list of people looking for someone to play with. I suppose I'll have to play with some random stranger. It's hard to get people on my PlayStation friends list to play anything, let alone something relatively obscure. ![]() Instead, I'm resorting to a rant about trying and failing to play a complimentary title with the people most likely to engage with me. This was supposed to be for this very website's benefit! I was going to chronicle our adventure, either in a review or a feature like this. To summarise: none of my workmates - who I consider to be good friends - were willing to play a free, two-hour game with me. I'll let you wonder who's who in this trio of betrayals. What about colleague number three? Well, colleague number three has yet to get back to me about this at all. The game sounds good and has an interesting premise - but no thanks. I had to read that a few times, and I still couldn't quite wrap my head around it. Surely it'd be no real trouble aside from the fact that it costs absolutely nothing, I understood the game to have a pretty short runtime.Ī second colleague piped up and said he didn't want to play the game, but that it sounded pretty good, and he liked the premise. Perhaps one of my other cohorts would spend an evening playing We Were Here with me. But not even that sold my colleague on the idea. If Trophies are what it takes to push it over the edge, fine. Incredulous that it was taking this much effort to get someone to play a free game, I looked it up, and it happens to have a pretty easy set of trinkets. I pressed my colleague for a straight answer, and essentially got a flat "No". Your only method of communication is those walkie talkies. If it featured local split-screen play, there'd be no issue, but the whole point is that you can't see what the other player is seeing. Very funny, but the game - which is free - is online co-op only. Some quiet minutes later, one of them wryly suggested my girlfriend would. ![]() Perfect.Īfter reporting on the We Were Here news, I shared it with my Push Square pals, and asked who would play it with me. It is, after all, my job to talk about games, and surely people would want to know whether this free experience is worth downloading. Hearing this game was being made available for no cost - at least until the 23rd, when its sequels will arrive and a price tag put on all three titles - I thought it would be a great idea to play it through with a friend and deliver some sort of write-up. It's a puzzle adventure game in which you and a buddy navigate two separate paths through a mysterious castle, with only a set of one-channel walkie talkies to communicate. About a week ago, We Were Here released for free on PlayStation 4. I'm sorry, I have to get this off my chest. ![]()
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